| Bombzone |
![]() Hello and welcome to our bombzone tutorial. First of all you can place a siteA and siteB texture on your bombspots. Dont use the overlay tool. For the siteA and siteB texture, click on browse and type "sitea" and "siteb" in your filter.
![]() Now you have to create a block with the trigger texture with the block tool in the size the bombspot should have. The players can only place the bomb in the trigger zone. For the trigger texture click on browse and type (tools/toolstrigger) in your filter.
![]() [Attention]: On the map the bombzone you've created at the first, will be bombspot A. If you begin with bombzone B, bombzone B will be bombzone A on the map.
![]() Select the Trigger Block with the selection tool and use CTRL+T to get the object properties. Change func_detail to func_bomb_target. That is everything.
![]() Well done. You have created a bombzone. |
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