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»» Click here to get back to the Tutorials Section ««

 

Doors


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Hello and welcome to our doors tutorial.

First of all you need a place where you can place a door.

 

Picture1


Now you've to create a block with the block tool. The block should look like a door you will use in your map. You can use every texture you want or choose a door texture in the texture browser.

 

Picture2


Choose the door with the selection tool and press CTRL+T to get the object properties. You can also use the wireframe windows to select the door. Then right click -> tie to entity. Now change func_detail to func_door. We will give the door the name "door1". Because we need a name for the button tutorial later on.

 

Picture3


Now you've to choose the move direction. You can choose "left, right, up or down".

 

Picture4


There is also a func_door_rotating but this we'll explain in an other tutorial.

Now you can set up what the door should do ingame. .

Use Open: The door will open by pressing "e". Touch Open: The door will open if the player touch the door.

It is possible to open the door with a button but you'll learn this in one of the next tutorials.

We dont have to change any other settings.

 

Picture5


Now you've created a simple door. There are many other ways to build a door. More in the next tutorials.

 

Picture6

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