| Doors |
![]() Hello and welcome to our doors tutorial. First of all you need a place where you can place a door.
![]() Now you've to create a block with the block tool. The block should look like a door you will use in your map. You can use every texture you want or choose a door texture in the texture browser.
![]() Choose the door with the selection tool and press CTRL+T to get the object properties. You can also use the wireframe windows to select the door. Then right click -> tie to entity. Now change func_detail to func_door. We will give the door the name "door1". Because we need a name for the button tutorial later on.
![]() Now you've to choose the move direction. You can choose "left, right, up or down".
![]() There is also a func_door_rotating but this we'll explain in an other tutorial. Now you can set up what the door should do ingame. . Use Open: The door will open by pressing "e". Touch Open: The door will open if the player touch the door. It is possible to open the door with a button but you'll learn this in one of the next tutorials. We dont have to change any other settings.
![]() Now you've created a simple door. There are many other ways to build a door. More in the next tutorials.
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